THE NEXT CHAPTER IN RPG SELF-PUBLISHING
Adventure
Recast.
Your words.
A world worth playing.
Turn stories, old adventures and AI-generated drafts into beautifully illustrated RPG books.
Discover the possibilitiesFrom your text to a stunning adventure
01 / INPUTInput
02 / OUTPUTOutput
Write a story about a forgotten library.
The Hollow Library
Beyond the bridge, a thousand windows glowed. The library had been waiting for someone who remembered its name.
The story, characters and world from your conversation.
An AI-born story
A professional adventure
Illustrated PDF · Narration · Music
Illustrative previews · Timing varies by project
YOU BRING THE IMAGINATION
There’s a book
in your story.
Give it the edition it deserves.
Adventure Recast is a web platform in development that brings editing, game adaptation, art direction and layout into one creative journey. From the text you upload to the PDF you bring to the table.
Meet your publishing process01 / THE POSSIBILITIES
Every story starts
somewhere.
A forgotten adventure. Last night’s idea.
The world you’ve spent years building.
For adventures, setting guides, bestiaries, rules and supplements.
FROM THE CHAT TO THE TABLE
That story you imagined.
Now an adventure you can run.
Start with a story you created with ChatGPT, Gemini or Claude. Give it playable structure, a game system and a visual identity of its own.
YOU BRING
The story, characters and world from your conversation.
THE EDITION
A fully laid-out adventure with scenes, NPCs, clues, illustrations and game-ready reference material.
A CLASSIC, GIVEN A NEW CHAPTER
The adventure you remember.
An edition for today.
Revisit an old module with clearer organisation, contemporary presentation and adaptation to your chosen game system.
YOU BRING
An older adventure you wrote or have permission to adapt.
THE EDITION
A new edition with adapted game material, refreshed illustrations, clear references and a considered layout.
FROM FICTION TO PLAYER CHOICE
Let your readers
become the adventurers.
Turn the world and conflicts of a novel into material a game master can run. Give its characters a place at the table.
YOU BRING
An original, public-domain or appropriately licensed novel or short story.
THE EDITION
An adventure built around playable situations, locations, characters, clues and decisions for the players.
YOUR FIRST DRAFT. YOUR NEXT BOOK.
You wrote the adventure.
Give it a remarkable edition.
Bring your new module from manuscript to a cohesive publication, with a visual language that serves your story.
YOU BRING
Your original module in text, PDF or Word format.
THE EDITION
An edited manuscript with supporting game material, original illustrations and a finished PDF layout.
GIVE YOUR WORLD A PLACE ON THE SHELF
All that worldbuilding.
A book to explore it.
Shape your setting notes, creatures or rules into a supplement with a clear editorial structure and illustrations that hold it together.
YOU BRING
Developed setting material, creature descriptions or your own rules.
THE EDITION
A setting guide, bestiary, rules supplement or reference book, organised for use at the table.
LET THE ADVENTURE TRAVEL
Another language.
A whole new table.
Create an edition in your chosen language, adapting prose, game terminology, character sheets and supporting material together.
YOU BRING
A module or manuscript in a different source language.
THE EDITION
A coherent translated edition, with illustrations, references and layout prepared for its new audience.
SAME ADVENTURE. DIFFERENT RULES.
From any system.
To any system.
Convert modules from any game system to any other. Keep the adventure and adapt its rules, characters, encounters and setting. Choose open systems or bring your own rulebook with Bring Your Own System. D&D to BRP Lovecraftian horror is just one example.
YOU BRING
A module in any game system
THE EDITION
The same adventure, adapted to the system and setting you choose

of Aster
MORE THAN WORDS ON A PAGE
Made to be played.
Made to be kept.
A book with a point of view, from its cover to its final page.
- Art that belongs to your world
- High-resolution illustrations, character portraits and atmospheric chapter art with a shared visual direction.
- An edition that works at the table
- Clear hierarchy, readable stat blocks, useful tables and player handouts, placed where they help you play.
- A PDF worth opening
- Carefully composed pages, considered typography and editions for the screen and the printed page.
02 / THE CREATIVE JOURNEY
Your words, recast.
You set the direction.
The publishing engine brings it together.
- 01
Bring the words.
Upload your text, PDF or Word document. Start with a module, a story or a substantial draft.
YOUR SOURCE MATERIAL - 02
Choose the rules.
Set the output language, game system and publication type. Decide how much the original should change.
YOUR CREATIVE DIRECTION - 03
Shape the edition.
The engine edits the manuscript, adapts game material and creates illustrations, narration and music before layout.
EDITING + ART + LAYOUT - 04
Open your book.
Receive an illustrated PDF with accompanying audio to review, play, share with your group or prepare for publication.
YOUR NEXT ADVENTURE
LET THE ADVENTURE BE HEARD
Give your world
a voice.
Generate narration and instrumental music that bring the atmosphere of your book to the game table.
Audio for chapters
Narrated openings and musical themes to set the tone as a new chapter begins.
A voice for every scene
Turn read-aloud passages into expressive narration, with audio tailored to the scene.
Music for your session
Original instrumental tracks to accompany exploration, build tension and support the mood of your adventure.
Audio files accompany your book, with links from the PDF at the relevant chapters, scenes and read-aloud passages.
COMING SOON · VIRTUAL TABLETOPS
Your adventure.
At your virtual table.
Planned: generate VTT adventure modules and asset packs, with a delivery format tailored to each platform.
- Foundry VTT
- Importable adventures
Scenes, NPCs, journals and assets, brought together in an adventure module.
- Roll20
- Resources for your game
Maps, tokens and handouts to set up your adventure. Full modules require Roll20’s publishing workflow.
- Owlbear Rodeo
- Scenes to share
Prepared scenes, maps and tokens to import and bring to your table.
03 / OPEN WORLDS. YOUR RULES.
A world of systems.
Room for yours.
We’re building for the open RPG ecosystem.
Our ambition: every openly licensed system.
Planned platform scope. Available systems will be announced during beta. D&D support refers to its openly licensed SRD content.
You wrote the rules.
Build the adventures.
Bring your own RPG rulebook. Our advanced system-import workflow is being designed to turn your mechanics, terminology and character structure into the foundation for new modules.
Your indie game. Your homebrew. Your next setting.
THE FOUNDATION FOR
- Resolution & dice mechanics
- Attributes & character sheets
- NPCs, creatures & encounters
- Modules in your system
A FEW THINGS TO KNOW
Before the
first roll.
What is Adventure Recast?
Adventure Recast is an AI-assisted tabletop RPG publishing platform in development. Its planned workflow turns stories, novels, existing adventures and AI-generated drafts into illustrated RPG modules and supplements, with PDF layout, chapter and scene narration, and music for the game. It aims to adapt adventures between game systems, including open rules and your own rulebook through Bring Your Own System.
What does TTRPG mean?
TTRPG means tabletop role-playing game: players portray characters in a shared story, using a game’s rules and usually guided by a game master. RPG modules provide adventures, encounters, characters and reference material for these games.
What will I be able to create?
Adventures, setting guides, bestiaries, rules supplements and anthologies. The starting point can be an existing module, an original manuscript, a novel or a story created with ChatGPT, Gemini or Claude.
Can I change the language or game system?
That is central to the platform: choose an output language and a supported destination system independently of the source. The edition adapts the narrative and game material to that choice. The initial language and system catalogue will be specified for beta.
Does Adventure Recast use AI?
Yes. AI assists manuscript editing, game adaptation and image generation, while the publishing engine handles layout and PDF production. You provide the material and creative direction, and review the result before using or publishing it.
Can I bring my own roleplaying game?
Bring Your Own System is a planned core feature. You will be able to provide your own rules and use them as the foundation for adventures and supplements. The import workflow and supported rule structures will be tested during private beta.
When can I try it?
We are preparing the Kickstarter campaign and a private beta. Join the waitlist to receive the campaign launch notification by email. Beta access will open later; no launch date has been announced yet.
What source material can I use?
Your own work, public-domain material, openly licensed content or material you have permission to adapt. Publishing an edition still depends on the source and game licences that apply to it.
THE NEXT CHAPTER IS COMING
Great stories
deserve great books.
Help shape the future of RPG self-publishing.
Our Kickstarter campaign and private beta are in preparation.
